![]() On the left side of the screen lives three pull out panels for the current iron, cotton, and coal prices. Players can tap the bar here to bring up more detailed information on the above. At the top of the screen, players will find their current cash on hand, income per turn, victory points, turn order, and actions left this round. Other than the map, which dominates the screen’s real estate, the borders of the screen have three main areas. ![]() Industries will be constructed in one of the many English cities illustrated on this screen. Once the game fires up, players are greeted with a map of Northern England. ![]() Game Interface:īrass does a really good job with the game’s interface. The cards can be clicked on to show on the map the location of each of the cities the cards represent. Sounds complex? It is, but it’s also a really refined game. The goal is to have the most victory points after the second round of scoring. Players score victory points for building connections and making deals with their industries. The game is played over two eras: the canal phase and the rail phase.ĭuring the game, players will be using a hand of cards to drive their actions which include: building industry (Cotton Mills, Coal Mines, Steel Mills, Ports, and Shipyards), building canals or rails (depending on the era), developing their own industries, selling cotton (either to the foreign markets or to local ports), or taking loans. Game Overview:Īs mentioned earlier, in Brass, players are trying to earn their way as industrialists during the English industrial revolution. Does it translate well to our tablets? Let’s fire up the app and find out. It’s a heavy economic game dealing with pre-modern industry and transportation. ![]() Construction factories to produce cotton, coal, and steel is the name of the game here.īrass is about as euroy as Eurogames get. In Brass, players take on the role of English industrialists during the industrial revolution. He has created dozens of notable games: Steam, A Few Acres of Snow, and London just to name a few. Martin Wallace is a fairly well known game designer. ![]()
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